For two thousand years, the Mythica of Light battled the Mythica of Shadow, some making the ultimate sacrifice to protect their brethren or other creatures whom they felt it was their duty to protect. Most encounters were skirmishes, and a lot of political dealings where involved, but finally, the forces of Light where near defeat, as the Dragons and Narvanth moved across the face of Hir, subjugating all creatures under their rule, or destroying those who did not submit.
Throughout the years, four of the Mythica of Light had fallen to the forces of Narvanth. Caroku gave his life to buy time for the elk to flee the burning of their forest. Hucyn and Varor, the Wolf Twins, fell when they were ambushed by Udak, the son of Sossian, and the Dragons. Drak was taken by Narvanth and there were rumors that the Dragons had tortured her for days before death finally released her from her suffering.
There were now only seven Mythica of Light, and the last of the creatures of Hir were few. Everything seemed lost as Narvanth and his Dragons scourged the world in fire and devastation. The once beautiful world of Hir had become a world of slavery and death.
Ramura, and the other Mythica of Light, gathered in their Crux, deep in the last forest remaining on Hir, trying desperately to find a way to stop their impending doom and the final enslavement of all.
“We’ve one last chance to put an end to this,” said Ramura to the other Mythica. “I’ve discovered a spell, a powerful spell, that may allow us to stop Narvanth and the Dragons. But it will require all of us to cast it and it can only be directed at one target.”
Bargar was the first to respond. “You’ve found it, then? The Stormguard spell?”
Ramura nodded and the others all listened intently. The Stormguard was a spell that required at least five magicians to cast, a spell that was thought lost hundreds of years ago, when the war had started, but after years of searching, Ramura had found the lost Tome of Magic, created by the Dragons thousands of years ago.
“It will most certainly destroy the one against whom it is cast, but it will require time and much will to manifest. It also helps if there is already a storm in the sky.”
“Who then, will use this spell?” asked Diala.
“I’ll teach it to all of you,” replied Ramura. “We must all be ready to use the spell if the opportunity presents itself. I’m thinking that if we can use it against Narvanth, the Dragons will be leaderless.”
“It will not be an easy task to get him into such a position,” said Tywulf. “We may need a distraction.”
Ramura and the others nodded ascent. It very well may require one of them to sacrifice themselves to draw Narvanth out. They all looked at each other, wondering who would volunteer for such a task, if any would.
It was Ramura who spoke. “I’ll draw him out. This devastation must be stopped, and if it means I must die to achieve our goal, then so be it.”
The others looked at Ramura with sadness and understanding. Bargar thought to volunteer instead, but they all knew how much Narvanth hated Ramura. If any one of them could draw him out, it would be Ramura.
None of them said more, all knowing what they must do. They could not fail and allow Ramura’s sacrifice to be in vain. They must learn the spell and cast it to destroy Narvanth and put an end to the Dragon’s conquest of Hir.
The ring of tall oak trees that surrounded the crystal pool in the center grew tightly together, forming a wall of green and brown in an almost perfect circle, deep in the forest. The water of the pool was clear and reflected the sunlight from overhead, creating flashes of brilliant light, twinkling with a magical aura that radiated peace and beauty.
The sky above was a glorious blue with wisps of scattered white clouds, creating a magnificent diorama as a canopy to cover the forested scene below. It was a warm and beautiful day, as it was every day. There were no seasons, no storms, the weather was always lovely, even when it rained. The First Era of Hir was a paradise of beauty and comfort for all.
Within the great mirrored representation of the Crux of Creation, gathered the Mythica, sons and daughters of the Spirits of Creation. These were the eleven Mythica who remained, those whose Spirit parents had not abandoned their creator and joined the Dark Spirits of Destruction. The most prominent was Ramura, son of Ashera, the Spirit of the Lion. As Ashera was considered the leader of the Spirits of Creation, so too was Ramura acknowledged as the leader of the loyal Mythica. He was a natural leader and source of strength for the others.
“My brothers and sisters of Hir,” spoke Ramura into the minds of those in attendance. “Despite our attempts to prevent it, war has come to Hir.”
Each of the Mythica had unique and special abilities, but they all shared the ability to communicate telepathically, not only with each other, but with any creature of Hir. They also shared the gift of immortality, and given the right conditions, would live for all eternity. The betrayal of Narwyrm, however, had brought on the curse of death, and though immortal, they could be harmed, and even killed by physical or magical means.
“At this moment,” continued Ramura, “Narvanth and the Dragons have begun to subjugate all creatures to their will, conquering where resistance is met, and destroying any who stand in their way. It is time for us to unite and gather a defense against the traitors. We must fight.”
It was Diala who responded first. “How? How can we stand against them? The Dragons are strong, their magic is superior to our own and their breath means death. They wield the very forces of creation against us.”
Diala stamped a hoof as she felt the fear they all now shared. Narwyrm’s rebellion had brought upon all of them the curse of death, the ability to feel pain, to bleed, and to die. Even Ramura feared death, but if they did nothing, death would come for them anyway. Narvanth and the Dragons knew no mercy, and would destroy them all if they did not surrender and become traitors against He who had no name, He who had created them all. They all understood what this meant, they could not surrender.
“What must be done?” asked Rodar. His feathers ruffled as he stepped side to side on his huge clawed talons.
“We must encourage all of creation to stand against them. Make no mistake, however, this is war, and war means some will die.” Ramura would rather die than surrender, and he hoped the others would come to that same conclusion. “If we die, we go home to the Crux of Creation, to be with Him, our creator, to be with our Spirit parent for all time. If we surrender, we will be accursed and cast out, just as Narwyrm and his followers. How can we turn our hearts from the one who gave us life? He who knows all things has seen fit to allow us to choose, but the only true choice I see is to stand with Him.”
There were telepathic murmurs among those assembled, but none could find fault in Ramura’s reasoning. The son of Ashera was right. They must fight. Many heads nodded in ascension to what they must do.
“Then we must prepare,” said Ramura.
He looked around the circle, at all the Mythica. To Bargar, the son of Odris. To Hucyn and Varor, the Wolf Twins, and their brother Tywulf, the Lone Wolf. To Del, the daughter of Deja. To Rodar, the son of Baltro. To Kanan and Drak, the son and daughter of Tanlas. To Diala, the daughter of Landir, and Caroku, the son of Landir. They all looked back at him with resignation and determination. They were a family, and he loved every single one of them.
“Go to the creatures of Hir,” said Ramura finally, “and let them understand what we must face and what must be done. Hucyn and Varor, as the most intelligent among us, you must make a plan for war against the Dragons, and Del will temper our plans with her wisdom. Rodar, it will be up to you to sound the alarm when needed and encourage all to stand against the darkness. Kanan and Drak will be our messengers. Diala will organize an infirmary for healing and taking care of the wounded.”
Ramura was assigning tasks according to their talents and abilities. As he spoke to each, they nodded in affirmation, ready to do what must be done.
“Caroku,” said Ramura to the great stag, “You will be our standard bearer, our inspiration for courage.” Then he looked at Bargar, the Lord of the Bears. “You, my brother, will be in charge of our defenses, a bastion against the onslaught that is surely to come.”
Caroku and Bargar nodded agreement. Ramura, finally, turned to Tywulf, the Lone Wolf. “You are the most cunning among us. You will be our spy. We will depend on you to keep us informed of what the Dragons are doing and where they are located.”
All agreed to their assignments. They were ready to begin their preparations.
“From this day,” said Ramura, “we are the Mythica of Light. We stand against the darkness that threatens our world. Are we agreed?”
All raised their heads, some howled, some screeched, some roared, but all sounded their shout of agreement.
In the beginning, He was. He had always been. He would always be. He was in the beginning. He created the Twelve Spirits of Creation to assist Him and to perform His will. Through them He created the Crux of Creation, a spiritual realm of great peace and joy. He gave the Crux of Creation to the Spirits as their dwelling place.
The greatest of the Twelve Spirits of Creation was Narwyrm, a beautiful and gifted Spirit, in the form of a magnificent white dragon. Narwyrm was powerful among the Spirits and was their leader. There were also Ashera, the Spirit of the Lion; Odris, the Spirit of the Bear; Austri, the Spirit of the Wolf; Deja, the Spirit of the Owl; Baltro, the Spirit of the Eagle; Landir, the Spirit of the Deer; Tanlas, the Spirit of the Lizard; Tayon, the Spirit of the Raven; Sossian, the Spirit of the Snake; Arvax, the Spirit of the Shrew; and Valkrus, the Spirit of the Beetle. These were the twelve Spirits of Creation, and through them all things were created by the power of Him, He who knows all things.
After the Crux of Creation was established, He set the Twelve Spirits on the task of creating the universe, filling the heavens with lights and clouds, and creating the world called Hir. In those days, there was only a singular, massive land mass set into the vast sea. This new land was filled with trees and flowers of all kinds, and the seas were filled with every kind of sea-faring creature. The skies were filled with all manner of winged reptiles and fowl, and on the land were placed every kind of creature that walked or crawled upon the earth.
Thus was the world of Hir created and populated with all manner of flora and fauna. Of all the animals that inhabited this new world, the most intelligent were the Dragons. When the Dragons were created, Narwyrm gave them a special spark of intelligence that transcended the other creatures and animals of Hir. This extra gift was quite subtle and was not given much significance at first, but in time this would prove to be the beginning of the fall for Narwyrm and those who followed him.
As time progressed in the First Era, it eventually happened that the Spirits mated with the mortal creatures in Hir, and a new breed of creature was born. These children of the Spirits were called the Mythica, and like their spiritual parents, they were immortal. They became very influential in Hir, natural leaders to the species they represented, and to all creatures of Hir, but it was the Dragons who rose higher than the rest. Within a mere thousand years, the Dragons had begun to evolve their own language, and one Mythica, the son of Narwyrm who was called Narvanth, became their leader.
Like his father, Narvanth had a strong sense of pride and self-worth that Narwyrm encouraged and nourished, and through direct intervention by Narwyrm, Narvanth and the Dragons discovered a limitless source of power. This power came from the very forces of creation itself, released by the use of an Arcane language that Narwyrm secretly taught to them. The Arcane tongue allowed the Dragons to channel this energy through the use of their own willpower, and by the end of the next millennia, the Dragons had mastered the Arcane Arts and grown in power and prestige throughout all of Hir.
It was at this time that Ramura, the son of Ashera, began to challenge the superiority of the Dragons, claiming that their advancement over the other creatures of Hir was not the will of He who had created them. Ashera and many of the Spirits agreed with this sentimentality, but a few Spirits took Narwyrm’s side in the debate. Ramura argued that all had been created equal, but Narvanth and the Dragons pressed their influence and power.
Then, the unthinkable happened. Narwyrm, emboldened by the power of the Dragons, and the leadership of his son Narvanth, grew in determination and declared himself as ruler of all of Hir, claiming the world was his with prideful boasting and rebellion against those who opposed him. Four of the original twelve Spirts of Creation took up his cause and sided with Narwyrm, all seeking power to rule over the other Spirits and the Mythica. Tayon, Sossian, Arvax and Valkrus all joined Narwyrm’s cause, as did their Mythica offspring.
This rebellion brought forth the anger of He who knew all things, and by His wrath was Narwyrm forever changed into a dark and foul beast, a black and corrupted version of the dragon he had been. A new realm within the universe was created, a realm that existed between the spiritual realm, the Crux of Creation, and the physical world of Hir. It was a place of darkness, a realm of shadows called the World Between Worlds. Into this realm he cast Narwyrm and his fellow Spirits, removing them forever from the Crux of Creation, leaving only the seven Spirits who remained loyal to He who knows all things.
He also declared that the Spirits would no longer be allowed to interact directly with the physical world, the world of Hir, allowing them only to appear in dreams. He also declared that the Mythica were no longer immortal, though He allowed that they would not age or perish from age. Thus, the Mythica, on both sides of the conflict, were cut off from direct interaction with their Spirit parents, now only able to be guided by dreams and visions.
So it was that the world of Hir, only two thousand years after creation, became a world of conflict and strife, a battleground for the forces of good and evil. Narwyrm’s dark influence pushed Narvanth and the Mythica that followed him, as well as the entire population of Dragons, to begin a campaign of conquest, to subjugate the creatures of Hir under their rule. While the Seven Spirits of Creation used their influence to counteract the growing evil as Ramura and other Mythica stood against the growing darkness of Narvanth and the Dragons. The Great Mythica War had begun.
My name is Theodemas, of the court of King Ciadancas. As a scholar of ancient history and High Wizard to the Grand Kingdom of Elsu, I have spent most of my life gathering and researching ancient historical records, legends and tales. Know then, that in this year, 2199, of the Fourth Era, I begin my writings and record the history of Hir during the First through the Third Era. While much of the past is still matters of conjecture and debate, what I write in these historical documents is the truth to the best of my knowledge.
I have consulted with many experts, both magical and otherwise, about the matters that I will henceforth present to the reader of these histories. I am confident that my facts are sound and that my suppositions are based upon the solid evidence or knowledge gained in my research. I think it best I start at the very beginning. There is no real evidence to support these faith-based facts about how things actually began, but I base my findings on the teachings of the priestly order, who have had hundreds of years of spiritual insight about such things.
While these events may be debatable, I am confident that they are true sayings and I assure the reader I am not simply verbalizing my own beliefs. I have the order of the priests behind my recorded specifics that are herewith presented and have confirmed much through the resources available to me. I have had the great honor of having extensive conversations with one of the surviving Mythica, Ramura, who has assured me that my theories are in line with the facts. So, let us begin.
Map of Hir (2026 Fourth Era)